The master of the rings: The battle around central earth is a strategy play that in the world of the master of the rings plays.
In the strategy play "battle around central earth" one plays the action of the three "master of the rings" - films after. In the two single player campaigns one plays either property the side (Rohan and Gondor) or the bad side (Mordor and Isengart). In the two campaigns must one can all from the film Trilogie important battles sequels. Optionally one can release also still all regions Mittelerdes. These do not have to be released necessarily, it bring in however points of experience and other Boni. Apart from the two solo campaigns there is also still another Multiplayer part, in which one can alternatively play a mode against human opponents in the Internet or against the computer and, by delivering combat on a selected map against computer opponents.
In battle around central earth each player at the beginning of the play has a fortress or a camp available for order, this exists at the beginning from main building as well as a wall (only the good parliamentary group has walls), additionally has one depending upon size of the camp of 8-12 building sites. One can rig these building sites after choice with barracks, defense plants or with buildings, which collect raw materials. On the maps are mostly still free camps, which can be taken by the player and likewise cultivated. If the fortress is maximally developed, it goes creating therefore an army and to extinguish the opponent. Each parliamentary group has different units. Mordor for example leads only weak Orks to beginning into the battle, after some Upgrades orders it however across the two most powerful units of the play (Olifanten and Gebirgstrolle). Besides powerful charms are to the player at the disposal, which one can buy with points of experience. A substantial component of the Gameplays are also the points of command. A battalion Rohirrim Krieger e.g., which consists of 5 units, uses 20 points of command. The points of command can be increased by Boni with won battles; at the good parliamentary group on 330, at the bad parliamentary group on 700. This large contrast is had in the play thereby balanced that the good parliamentary group does not only possess on the average stronger units, but also still numerous heroes. Heroes are over-powerful units, those from the films admit are (e.g. Legolas, Gandalf, Faramir or Frodo). One is at the bad parliamentary group also in the possession of some heroes, usually emerges with their however only 1 hero, while with Gondor towards end of the play 7 heroes can be steered at the same time. In the play heroes can learn numerous special attacks, which cause devastating damage, however also only in certain time intervals are available. These attacks are learned through game of roles something similar of stage ascents: Each battalion soldier, nearly each building and each hero gain experience. With heroes and soldiers is done this with the fight, with units producing buildings with manufacturing units and with farm buildings via manufacturing raw materials. Numerous advantages are attained by a stage ascent, a soldier battalion e.g. on level the 2 provided deceased units with the time again, a Gondor Schmiede on level 2 can weapon Upgrades develop and a Gondor shooting range on level 2 can elbow contactors with fire arrows equip. In addition units receive better attack values, buildings better defense and production values. One does not have to develop however inevitably for each battle a new army. The units, which remain remaining at the end of a battle, are transferred to the next.
good parliamentary group
bad parliamentary group
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