Terranigma (jap. Tenchi Sozo, literally: Erschaffung of the world and/or genesis) is a Fantasy game of roles, which was invented by Kamui Fujiwara and developed by Nintendo and Enix and/or Quintet. A last representative of the unofficial Soulblazer row appeared to super Nintendo on 20 October 1995 for the play console and is.
Due to the parallels the story with religious stories as well as an extreme Nuancierung of these did not appear Terranigma officially in the USA, in Europe became it however a play very much liked.
Terranigma enjoys cult status under games of roles. While with other games of roles the world is to be usually saved, it must be developed with Terranigma only times. It is graphically seen for the super Nintendo a masterpiece, and also the sound makes Terranigma a milestone in the history of the games of roles. The music of the play written of Miyoko Kobayashi and Masanori Hikichi, which gave own theme songs to the most important figures of the play.
The play relies on the theory of the Yin and Yang, since many events and places show the difference between property and bad in this play. The partitioning of the play world in an upper world of the good one and an underworld of the bad one is a good example of it. Even the main character meets its counterpart of the upper world sometime.
Although Terranigma is a game of roles, the developers inserted also play elements of the categories Action Adventure and restaurant economics with. So one has for example the possibility of helping villages and cities with the development. In addition, this is regarded partly critically; thus the growth of the cities leads to a larger prosperity of the inhabitants, however one can notice an increase of the superficialness, the loss of historical townscapes and the exploitation of nature.
The name Terranigma is derived from latin word Terra (earth) and the Greek word Enigma (secret).
In the Intro one reads the words: Our planet possesses two Seelen.Ein exterior and an inside Antlitz.Eine light and shade side millions years after the birth growth and purge to two soul on the light side developed new Leben.Die shade side solidified in eternal Eis.Die light side created itself new all developed magnificently. Fear and hate controlled the Schattenseite.So developed for property and bad
Contrary to others "save the world "- plays with Terranigma the world already went down by wars, bio weapons and the like. The world divided thereupon in two halves: an upper world without continents, animals, plants and humans and an underworld, which are sealed by a crystal fog and in still the plants, animals and humans in a village live named Krysta.
The Protagonist of the play is a boy named Ark - which one can also rename - in mentioned village in the underworld lives. A daily discovers he in the forbidden cellar of the house in which it lives a chest, whose seal he breaks and thus unintentionally to ice lets the inhabitants of its village solidify. By breaking the seal the crystal fog dissolves likewise, so that it can leave its village, in order to save the village inhabitants. After getaner work the village elder gives it the order to restore also the upper world. This part reflects the Erschaffung of the world. Ark must first the seas emerge let the continents. Then it must into the upper world, where its first goal South America is called, because applies there it to release the plants. Subsequently, it breaks open to North America, in order to free the birds and afterwards the wind. The birds bring it then to Africa, where it must free the animals. Finally Ark must pull towards Asia, in order to free humans and to support it later with the development of the civilization. Thus its is fulfilled to it of village elder course-meant task, but not its fate.
The upper world in Terranigma represents the material earth, only some places has other names. In the underworld everywhere crystals stand on a piece country surrounded from lava. Only the village Krysta differs from the remainder of the underworld. It looks very idyllisch, with meadows, trees and small Fluss.Ausserdem still moves Ark by forests, deserts, mountains and buildings. It can enter also villages and cities. There it can rest itself and buy articles, or begin completely simply times a discussion with the adjacents resident. Ark can also help by certain activities that villages develop to cities. For example he must select the correct mayor in a city, since the village does not develop with the choice of the communist candidate otherwise.
If Ark defeated many opponents, rises its level, which makes it stronger and lets it its for opponents more easily defeat. Increase its points of force, its luck factor, his attack force and his defense. Points of force are taken off from it, if it is attacked by an opponent. If it lost all its points of force, it falls down and awakes, where it has last the play secured. The luck factor shows, how high the chance for good and strong hits is.
Ark fights with Speeren, from which he can find 25 differently strong copies. For the defense of opposing attacks arms stand for it for order, from which it can find also 25 and which also different strengths to have. He learns also the magic, with which he sound and strengthen himself, which it can use in addition, in the fight. It fights against monsters, ghosts, Zombies and robots. Its enemies are thus mainly natures of the mythology. Beside numerous opponents it on its journey in addition, many friends meet.
Ark can with its Speeren, beside which, different techniques use normal attack. One of it is the lightning pass in such a way specified, with which he runs and weapon lets which snap forward. This attack is particularly effective against fast opponents. Beyond that Ark control still another technology named Amoklauf; it hurls its Speer as wild around itself, which can be used well in the fight against many small isolated opponents. Then would be there still the eddy blade in such a way specified: With the employment of this technology Ark jumps and turns its weapon at the same time around itself, so that flying opponents are particularly hard met. During the flying sparks he finally runs, jumps and rubs the weapon against the soil, which makes to create particularly large and heavy opponents with difficulty. In addition it can use its weapon also as shield against projectiles. The fights run off in real time.
The play is divided into four chapters:
We found here 17 articles.
» Tarpaulin SHIFT
» Thang on-line one
» The 4. Revealing
» The black eye (computer game of roles)
» The black eye (computer game of roles)
» The case (computer game)
» The Elder Scrolls
» The Faery Tale Adventure
» The matrix on-line one
» The Saga OF Ryzom
» The world of Morrowind
» Tibia (computer game)
» Town center OF Heroes