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Savage is a designation of the companies S3 Inc. and S3 Graphics for several 3D-Grafikchips. S3 Inc. had with this chips only moderate success, since there were substantial driver problems.

Diagram chip

  • S3 Savage 3D (1998): 8MB, AGP 1,0, two versions: 390 and 391 with macro vision)
  • S3 Savage 4 (1999): 32MB, AGP 2,0, several versions: LT, GT, pro and Pro+
  • S3 Savage 2000 (2000): 32MB, AGP 2,0, T&L unit verbuggt.
  • S3 Savage XP (2002): 64 MT, AGP 2,0, revised Savage 2000
ChipPublicationManufacturing processTransistor numberCore clockPixel pipelinesTMUStoring actMemory interfaceMemory capacity
Savage 3DJune 19980.25100 MHz11125 MHz64 bits8 MT
Savage 419990.25110-166 MHz12100-166 MHz64 bits8-32 MT
Savage 2000August 20000.1812 millions125-150Mhz24143-166 MHz128 bits32-64 MT
Savage XP20020.18166 MHz24166 MHz128 bits32-64 MT

Savage 3D

To the electronics Entertainment Expo 1998 placed S3 Inc. the first Savage chip forwards: Savage 3D. Compared to its predecessor, the Trio3D descending from the ViRGE family, he was large technical progress. Among its innovative features the following ranked:

  • "“free"” (single passport) trilinear filtering
  • Hardware Motion Compensation and subpicture alpha blending (MPEG-2 video)
  • more integrated NTSC/PAL TV-Encoder, macro vision (with 391)
  • S3TC texture compression
  • BITBLT and overlay video acceleration

To the disappointment of S3 Inc. the production yield of the Savage3D was too bad and only less diagram chip could be delivered. Only Hercules brought a larger quantity to diagram maps with Savage3D into the trade. Together with bad drivers Savage3D on the market failed.

Savage 4

At the beginning of of 1999 nam S3 Inc. the Savage3D of the market and erstzte it with the Savage4-Familie. Many negative points of the Savage3D were revised: An additional TMU made Multi Texturing possible in a run. It could be addressiert more video memory and AGP 4x was supported. Despite everything, the new 3dfx Voodoo3 was faster and nVidia Riva TNT2 chip, but Savage4 had to offer the singular combination from 32-Bit-Rendering and S3TC to.

The Savage4 was blocked by many manufacturers, among other things of dia. moon Multimedia and Creative lab. 32-Bit-Rendering, S3TC and trilinear filtering offered the best quality at the time at that time. Also with DVD acceleration one was after the ATI rises up 128 second. Despite everything Savage4 came too late on the market.

Savage 2000

In August 1999 S3 Inc. quit. the Savage2000 on, which exclusively on the dia. moon was blocked viper II. From the technical data the chip on eye level with nVidias GeForce was 256, but the Savage2000 did not have many hardware nose and in such a way e.g. functioned the T&L unit. Also the drivers themselves were again very badly and like that were far underlaid the Savage2000 of the GeForce 256. That led to the fact that the chip hardly sold and as consequence from this miss rise yourself S3 Inc. from the diagram business.

Savage XP/alpha chrome

Only the again created enterprise S3 Graphics acknowledged 2002 with the Savage XP developed as Zoetrope. in the Notebook sector the chip was well-known as alpha chrome, was however completely identical to the Savage XP.

Also Savage XP in principle only a repaired and easily revised Savage was 2000 and so much too late on the market. It was therefore never really sold also. Only with the successor delta chrome S3 Graphics could gain again something foothold.

IGPs

S3 Graphics was it also, thereby began Savage4-Grafikkerne in chip-corrodes from VIA Technologies to to integrate. This IGPs was only replaced later numerously sells us after some time by the this by the university chrome egg government inspection departments.

Integrated graphics
ChipPixel pipelinesTMUMemory interface
Twister1264 bits
ProSavage/ProSavageDDR1264 bits

Twister

The first result of this work were the Twister with Southern German Broadcasting Corporation to memory CONTROLLERs for AMD and Intel processors. In this IGPs a pure Savage4-Grafikkern was integrated.

ProSavage

As next stage of development ProSavage was combined the 2D-Teil of the Savage2000 with the 3D-Teil of the Savage4 and into appropriate Southern German Broadcasting Corporation-to-chip-corrodes integrated. Thus the 2D-Features was strongly revalued. Above all DVD rendition and the like were improved clearly thereby.

ProSavage GDR

ProSavage GDR was a ProSavage Grafikkern with GDR Southern German Broadcasting Corporation to memory CONTROLLERs. Otherwise there were no changes.

See also:

  • S3 chrome family

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